§I. Organisation
Art. 1. Any changes to the BTDL rules can be made in one of two ways:
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By a General Meeting of Teams (“GMT”). For a convocation to a GMT to be valid, in
the absence of the unanimous approval of all teams, notice of a GMT must be given
at least 7 days in advance by e-mail to all team Captains and Vice Captains,
including details of the time and place of the GMT, together with the full text of the
proposed change/(s). A GMT can be convoked by any member of the BTDL
Committee, or by two or more teams. When a GMT has been convoked, any team
may submit their proposed alternatives to the proposed changes to the rules, by email
to all team captains and vice-captains, including the full text of the proposed
alternatives, at least 3 days in advance of the GMT, or as soon as possible if
unanimous approval has been given to waive the 7 days notice. A GMT has a
quorum if a simple majority of teams is present. A team’s presence at a GMT
requires the presence of the team Captain and/or Vice Captain, or representative
nominated in writing by the team Captain. GMT decisions must be approved by a
simple majority of teams present.
-
BTDL rule changes can be made via an email vote of team Captains or Vice Captains
or representative nominated in writing by the team Captain. In this case, any
proposed change/(s) will be sent in writing to the leagues committee in good time.
The League Secretary will then forward the proposed changes on to all team
Captains, Vice Captains and others who aid in the duties of captain for their team
but whom are not actually captains. The League Secretary will fix a reasonable time
frame for the vote. The approval or rejection of the proposed change/(s) will be made
by a simple majority unless a set majority for a vote is first fixed.
Art. 2. League membership is limited to a maximum of 20 teams. Member teams from the
previous season have priority right of renewing their membership, provided that they
have submitted their membership form and fee by a date to be agreed by either a GMT
or by the leagues treasurer. Additional teams may be accepted for membership within
the limit of available places, on a first come, first served basis within a reasonable time
frame to the beginning of the season. New teams entering the league ‘mid-season’ is at
the discretion of the committee providing venue requirements are first met.
Art. 3. The BTDL league committee (known as the Committee) consists of three persons, two
League Directors/Treasurers and a League Secretary.
The committee positions of Director/Treasurer and Secretary will be chosen or
reconfirmed by vote of teams participating in a season or re-participating in a new
season.
Art. 4. To be eligible to be a member of the Committee, the person must have at least two full
seasons membership of the league. Team may nominate person(s) for committee
positions but committee members must represent different teams in the league.
Art. 5. The league Committee’s responsibilities are the day to day running of the BTDL.
Art. 6. The BTDL Committee is responsible for ensuring that Venues, in particular new Venues
meet the league’s Venue requirements. It is the responsibility of the league secretary to
have preseason checks conduct on venues to assess whether or not they meet the BTDL
requirements. The majority decision of the Committee as to the suitability of Venues is
final. Detailed venue requirements can be found in section IV – VENUE REQUIREMENTS of
these rules and regulations.
Art. 7. League Secretary: Responsibilities include scheduling and organising league matches,
distributing these and team lists to all teams and for distributing league tables to all
teams each week during the course of the league. She/he shall also distribute updated
team lists, schedules and venue details to all teams in case of changes.
Art. 8. Director/Treasurer: Responsibilities include ensuring that all teams have paid their fees
and for regularly accounting for all income & expenditure and cash balances and for
producing a full report at the end of each season of income, expenditure and cash
balances, which will also be distributed to all teams. The league Treasurer is personally
responsible for any missing cash or for expenditures that are not fully documented and
justified as league expenses. If certain expenses cannot be justified with tax invoices or
tax receipts, these must be approved in writing by the leagues Ethics & Disciplinary
committee members (see
§V. BTDL CODE OF CONDUCT), and signed for by the
Treasurer.
Art. 9. The current league Committee is as follows:
§II. Teams
Art. 10. The entry fees for each team to enter a BTDL season shall be announced by the leagues
director/treasurer’s at the pre-seasons meeting of team Captains’/representatives if
held or via email to all team captains, vice captains and representatives. The entry fees
are to be paid to the leagues director/treasurer’s no later than the date stipulated by
them. This money is not refundable.
• The fee for the current season is fixed at 250 RON per team.
Art. 11. Team requirements are normally, a minimum of 6 members and maximum of 10.
However, if mitigating circumstances prevail, both the minimum and the maximum are
flexible. However, if a team feels that it needs more than 10 registered members in order
to be reasonably sure of being able to have at least 4 or 5 present for any match, then
this is permitted at the League Secretary's discretion. However, a team with more than
10 registered members must be reasonable in its end of season party allocation and the
numbers of players that attend. While of course all can attend the party, the number
covered by the team’s league entrance fee will be regulated.
The Registration Form will be issued by the League Secretary and is to be completed by
team Captains’ or Vice Captains’ and returned in good time.
• The Full names of each team member is required along with any ‘nick-name’ they
wish to be known by.
• Both team Captain and Vice Captain MUST supply both a telephone number
(preferably mobile) and an email address.
• Other team members may supply phone numbers and/or email addresses if they
wish to do so.
• The BTDL does suggest and encourage dual sex teams
Art. 12. New members can sign up for teams during the duration of the season, but the league
secretary must be notified, by phone or e-mail, by 7pm the day prior to the new member
playing their first match. If a new member is replacing a previously registered, the
League Secretary must also be informed of this.
Art. 13. A member of a team may not change teams during the season, unless there are
justifying reasons. Examples are but not limited to: both teams are in agreement; their
original team drops out of the BTDL.
Art. 14. Each team must have a Captain and a Vice-Captain. Their names and contact details
will be made available to all other Captains and Vice-Captains.
Art. 15. Each team must have a “Home Venue” and the management of that venue must be
aware of the requirements to be a home venue in the BTDL
(see
§IV. VENUE REQUIREMENTS).
Individual teams are responsible for their venue. They must ensure that
the venue Manager/Owner knows and accepts the BTDL minimum requirements of a
BTDL venue and also accepts the team in question to play there. Each venue must have
a copy of these rule and regulations on site during the season and made readily
available to BTDL members on request.
Art. 16. The team registration fees will cover prizes and an end of season party. Any surplus
monies will go towards any other events (E.G. pre-season gathering. mid-season
gathering, ETC) arranged. Any excess team registration fees can also be carried over to
subsequent BTDL seasons. Any part of the registration fees proposed to be used for
non-BTDL events or schemes (E.G. charitable) MUST first be approved at a GMT,
neither committees alone can authorise such payments. No payment will be made to
any of the BTDL Committee members for services to the BTDL.
§III. Format
Art. 17. DIVISIONS “RED” and “BLUE”
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At the beginning of each season, the league will be split in to two divisions named
“Red” and “Blue” consisting of ten (10) teams each. Teams will be split equally on
league positions in to the two divisions based on the previous season’s league
positions, but with venue constraints due to venues hosting more than one team
taken in to consideration.
-
Teams in each division will play each other once. The league Secretary will complete
a schedule so that all teams in each division play a minimum of 4 matches in their
home venue.
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On the completion of all matches in both “Red” and “Blue” divisions, the top five
placed teams in each division will progress in to Division “A(lfa)”. The remaining 5
teams in each division will progress in to Division “B(oozers)”.
-
For scheduling reasons but only if necessary, there will be a one-week break from
league matches. Teams in both “Red” and “Blue” divisions are required to complete
ALL their initial nine matches by the date of the ninth matches.
Art. 18. DIVISIONS “A(LFA)” AND “B(OOZERS)”
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Teams in both divisions, A and B will play a home and away fixture against all the
other teams in their division.
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The BTDL League Champions will be the winning team in division A after all
matches have been completed.
Art. 19. League table standings in ALL divisions (“Red”, “Blue”, “A” and “B”) will be based on the
following order of merit:
- Individual games difference (games won minus games lost)
- Individual games won (descending)
- Matches won (descending)
Art. 20. POSTPONEMENT OR RESCHEDULING OF MATCHES
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A match cannot be postponed or rescheduled by a team later than 24 hours before
the start time of the match. Preferably, both team Captain’s/Vice Captain’s should
be in full agreement.
-
Postponed/rescheduled matches must be played not later than 14 days after the
scheduled match date. The team captains must inform the League Secretary of all
changes as soon as possible. The team that asks for a match to be rescheduled
must accept one of two dates offered to them by the opposition within the 14-day
period. This selected date is then final. Either team then wishing to not play on this
date forfeits the match and a walkover of 9-0 is awarded to the opposing team. No
team can be any more than 1 game behind which they themselves postponed,
unless authorised by the League Secretary.
Art. 21. A team can postpone a maximum of 3 (three) times in a season. After 3 postponements,
a team will automatically forfeit any game thereafter by a walk-over of 9-0 if a match is
not played on or by the scheduled date.
Art. 22. Teams may not unreasonably refuse agreement to rescheduling a match. The BTDL
Secretary MUST be informed by email (btdl.secretary2012@gmail.com) of all and any
matters what so ever concerning game scheduling.
Art. 23. Match time is 8.00 PM for each scheduled match and is when all team members should
be present at the match venue. If both teams concerned agree to a match time different
to 8.00 PM, the time differences are applicable to other rules pertaining to times.
Art. 24. The match score sheet should be completed by 8.15 PM with the names of all players to
play.
Art. 25. 8.30 PM is the latest permissible start time. A no-show and a 6-3 walk-over is awarded
to a team if their opposition do not have a minimum team requirement by this time,
while the team that did not or could not play is awarded a 0-9 match loss, and all their
members are awarded a loss in both singles & in doubles.
Players may arrive and play after a match has commenced if this is agreed upon by
the opposing team, where certain player/game rules will be breached (E.G. the late
player may not be involved in the team game ETC), but they must have been written
on the match sheet. If they have not shown by the time that their double/single
game is due to start, they lose this game automatically.
Art. 26. While all teams should endeavour to show with at least 6 players, a minimum of 5
players are required to play all games. If a team has only 4 players present, they
automatically lose the last double & the last single, while if players from the other team
have been named for those games, those players are not credited with a win in the stats.
Therefore if a team shows with less than four players for a match, they automatically
lose the match by a walk-over of 9-0.
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Teams showing with 6 or more players: All players must play the team game and
depending on the number of players, at least one of the other games.
-
Teams showing with 5 players: 1 of the 5 players will play ‘an extra doubles game’.
Five tickets should be made; four should be left blank and one marked as follows: DOUBLE.
The 5 players then draw the tickets, one each. The player drawing DOUBLE plays the extra doubles game.
The Captain/sheet filler then fills out the match score sheet. Doubles partnerships
must be different pairs for all doubles game and the player playing two doubles
games cannot play back to back games.
-
Teams showing with 4 players: All four will play 1 doubles & 1 singles game each.
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Statistics: Individual player statistics are scored on the second game of the type
played. EG: if a player plays two singles, their statistics are taken from the second
singles game played. THIS RULE IS NOT NEGOTIABLE.
Art. 27. If both teams fail to show with a minimum of 4 players by 8.30PM, the teams involved
will decide their best course of action. If Rules 20 and 21 are not infringed, the match
can be postponed to a later date.
Art. 28. If a team fails to show they lose by a walk-over of 9-0. If neither show in any capacity,
the match is scored 0-0.
Art. 29. Once play has commenced (the first dart thrown), no changes can be made to the match
sheet under any circumstances.
Art. 30. If a team has more than 6 members present for a match, each player MUST play in the
team game and at least one of the singles or doubles game. THIS RULE IS NOT
NEGOTIABLE; breaches will be picked up by the League Secretary and acted upon.
Injured or totally smashed members will be allowed to watch the match without playing
any games but cannot involve themselves in any way.
Art. 31. Each player in a game is entitled to throw a maximum of 9 practise darts before the
start of a game. Nonetheless, players are expected to practise before the team game is
called, and normally team players not involved in the current game are expected not to
practise once the team game is called regardless of whether other boards are available.
If both teams agree, a late arrival may be allowed to join in the team game after it has
started, and in this case he is allowed to throw three practise darts before throwing his
first scoring darts. Players in the current game are not allowed to practise during the
course of the game, even if other darts boards are available, unless the player to throw
is taking a “pit stop” or answering the phone, with the latter being strongly discouraged.
Art. 32. Game structure and order is as follows:
A match consists of nine (9) game; one team game, 3 doubles & 5 singles.
The following order will prevail:
- First Game – Team Game (1 set of 1001)
- Second Game – First doubles game (1 set of 501)
- Third Game – Second doubles game (1 set of 501)
- Fourth Game – Third doubles game (1 set of 501)
- Fifth Game – First singles game (1 set of 501)
- Sixth Game – Second singles game (1 set of 501)
- Seventh Game – Third singles game (1 set of 501)
- Eighth Game – Fourth singles game (1 set of 501)
- Ninth and final Game – Fifth singles game (1 set of 501)
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If both team captains agree, alterations of this order are permissible. The
playing order for each game (which team starts first) is set by “diddle for the
middle” (nearest to the Bulls-eye). All games are played straight in, double
out (SIDO).
Art. 33. For each individual game, the away team has the right to choose whether to throw
first or second in the “diddle for the middle” (closest to the bull to see who throws
first). In throwing “diddle for the middle”, if a dart thrown does not remain in the board,
or wall (in some cases), it shall be re-thrown. If the first thrower hits the bulls-eye
(centre bull), the second thrower may ask for the dart to be removed. If the second
thrower hits the same bull (centre or outer), it counts as a tie regardless, and a re-throw
will be made (double bull beats single bull). If the second dart dislodges the first, both
darts will be re-thrown. Usually the person nominated to diddle for the middle for a
game is the person written first on the score sheet for that game.
Art. 34. All players must throw with their leading foot not protruding over the front of the
throw (Oche) line. The throw (Oche) line is fixed at the same distance regardless of
sex, creed or drunkenness. If a foot fault is called, the dart is void and may not be
re-thrown.
Art. 35. A throw, consists of three darts. For a dart to score, its front point has to be in or
obviously touching the front face of the board and in a scoring area of the board. A dart
that is stuck to or stuck in another dart but not touching or in a scoring part of the
board scores zero. A dart scores when the thrower has finished his or her throw and
walked over the throw (oche) line. A dart or darts that falls out of the board before this
score zero.
Art. 36. If a dart or darts thrown fail to hit the board or the wall the board is fixed to or bounces
off the board (or wall), it is considered thrown and may not be re-thrown regardless of
where it comes to rest.
Art. 37. Darts already thrown may not be touched during a throw, or removed from the board at
the end of the throw UNTIL THE SCORE HAS BEEN CALLED AND AGREED!
A team who is throwing the darts (in turn) at the time, who breach this rule will record
an automatic score of zero for the throw, except when such an offence is committed
when a player is going for a double to finish and has not bust. In this case, the team in
turn automatically lose the game. If the team not in turn makes a breach of this rule,
they automatically lose the game.
Art. 38. Errors in score calculations not detected by the beginning of the same team’s next throw
shall remain as written.
Art. 39. During a game, team members and their supporters are not allowed to disturb players
of the opposing team in any way while they are throwing their darts. Any breach of this
rule will result in the offending team losing the game in progress.
Art. 40. The home Captain is responsible for notifying the league Secretary of results, no later
than 24 hours after the match has been played. Original score sheets can be handed
directly to the league Secretary if possible otherwise and preferably the score sheet
should be scanned or photographed and emailed to btdl.secretary2012@gmail.com If
photographing or scanning facilities are not available, the score sheet can be completed
manually on the Excel score sheet template. Leaving the original score sheet behind the
bar wherever or faxing it is discouraged. If it is left behind a bar or faxed there and is
then lost it is the full responsibility of the teaming doing so and a 9-0 walk-over will be
awarded to the other team regardless.
FOR THIS REASON – EMAIL IT!
Art. 41. Each team captain is responsible for informing team members of changes of time or
venue. A no show due to lack of communications is the Captain’s fault alone.
Art. 42. If a venue is not available, the team Captain/representative must report the fact to the
League Secretary and the away team Captain (Vice Captain if not available) no later
than 48 hours before the match and both teams must then agree an alternative time
and/or venue. The Captain’s/Vice Captain’s are responsible for informing their team
members and the League Secretary of the changes.
Art. 43. The playing order as recorded on the match sheet may not be contested after the start of
the match. The only possible exception to this is a question as to whether a player for
the opposing team is registered. All disputes between two teams resulting from any
interpretation of match rules, etc, must be resolved by the two teams in question at the
time of the match, with games replayed, etc, as appropriate, before the score sheet is
signed, and only in unusual circumstances will the League Secretary and/or Committee
and/or Ethics and Disciplinary Committee adjudicate on match disputes.
Art. 44. The League Secretary and/or Committee and/or Ethics and Disciplinary Committee will
only hear any complaints against other teams, venues or venue managers if lodged by a
team Captain, Vice Captain or a Venue Manager. If a team member has a complaint,
their only course for redress is to inform their team Captain.
Art. 45. If any team makes more than 2 unannounced no-shows during the season, the Ethics
and Disciplinary Committee will review their league status. If the Ethics and
Disciplinary Committee deem that the no-shows are unexplainable and/or
unreasonable, the offending team will be ejected from the league. An unannounced noshow
occurs when the opposing team Captain and/or Vice Captain have not been
notified in any way, by phone or in person, before 7.00pm on the day of the match.
Art. 46. If a team withdraws or is ejected from the league during the season, the following rules apply:
-
A team withdrawing or ejected during the first part of the season (divisions “Red”
& “Blue”): All their matches will be eliminated from the league tables regardless
of the result and teams played.
o A new team wishing to enter the BTDL before the beginning of divisions A
& B and space is available will be considered. In this case, they will enter
the league directly in to division B.
-
A team withdrawing or ejected during the second part of the season (divisions “A” & “B”):
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If the team has not completed at least 50% of their matches in their
division, all their matches will be eliminated from the league tables
regardless of the result and teams played.
-
If the team has completed 50% or more of their matches in their division,
the scores for matches played during the first half (first nine matches or
first 50% of matches will stand. Any matches played after (match 10
onwards) will be eliminated from the league table regardless of the result
and teams played.
Art. 47. If both teams are agreeable and/or reasonably drunk, they may relax the rules of the
league, provided only that both teams agree to such relaxation. However, if it is decided
to play matches where doubles and single games are played over the best of more than
1 leg, only statistics from the FIRST leg of a game will count towards statistics
(“Tons Scored, 180’s, High Finishes”) regardless of how many legs the game is
played over. However, the relaxation of the scoring of games is not allowed. Team
games are set at 1001, doubles at 501 and singles at 501.
Art. 48. It is customary for the winner/(s) of a game to thank/shake hands/or otherwise
acknowledge the losers before indulging in any unseemly team over-exuberance.
Art. 49. It is customary for the winning team to offer the losing team a round of drinks.
This is part of the “price of victory”. The customary BTDL drink is a large medium
priced beer, such as URSUS, or in exceptional cases a soft drink. If the losing team
ask for expensive drinks, such as Guinness, spirits, etc, you are perfectly entitled
to suggest an alternative, or to decline to buy. It is also customary for the losing
team to exercise judgment and a sense of fair play, and unless the teams are very
good friends, a team with 10 players present (for example) that has been beaten by
4 players is expected to accept no more than about 4 drinks. If you are much
wealthier than the victors, you can also thank them for their kind offer, and buy
them drinks instead. If the losing team have behaved badly, then it may be fair
not to offer them drinks.
Art. 50. BTDL Challenge Cup
During the season, Challenge Cup competition will be held. The date(s) for this
competition will be announced hopefully in good time. The format and venue(s) for
this competition will be announced closer to the time of playing.
Please Note: Statistics (I.E. tons, 180’s, high outs etc) from the cup competition
do not count towards the over-all league and individual statistics.
§IV. Venue Requirements
Art. 51. A venue must have a darts area and one proper dartboard for each separate match. This
area and dartboard must be reserved for competing teams from 19.30 of the day of the
match.
Art. 52. Each board must be in good, acceptable condition.
Art. 53. Each board must be fixed securely at a height of 5 feet, 8 inches/172.72 centimetres
from the floor to the centre of the bulls-eye.
Art. 54. Each board must have a clearly marked and immovable “throw line (Oche-line)” that is
7 feet, 9¼ inches/237.83 centimetres from the front of the “throw line (Oche-line)”
to the front of the board. This “throw line (Oche-line)” must be parallel with the board
with its central part middle/in line with the bulls-eye on the board. The “throw line
(Oche-line)” must be at least 60 cm wide (preferably 100cm). A player’s foot/feet can be
on the “Oche-line” but never over the front of the “Oche-line” when a dart is thrown. If
a player’s foot/feet are over the front of the “Oche-line” when a dart is thrown, a foot
fault can be called.
Art. 55. Each board must have a minimum of 50 centimetres of clear space on either side.
Art. 56. Each board must be adequately lit.
Art. 57. There absolutely must be no “public right of way” between the throw line (Oche-line)
and the board.
Art. 58. There must be sufficient space at the throw line (Oche-line). There must be at least 150
centimetres of space behind.
Art. 59. The minimum ceiling height should be 2.2 metres.
Art. 60. Each board in a venue must have proper protection on the floor, in front of the board in
the case a dart or darts bounce/fall from the board. This protection must be at least 3
metres out from the board and at least 100 centimetres wide (preferably 200cm). E.G.
Carpet or rubber matting.
Art. 61. A venue must have available, sufficient supplies of alcohol and soft drinks for the total
duration of the visiting team’s duration in the venue.
Art. 62. A location should be easily accessible from central Bucharest.
Art. 63. If a venue falls below the required standards set by the league at any stage during the
season, and cannot immediately (within two days of notification) rectify any such
deficiencies, teams playing there will be required to find a new venue that meets the
standard requirements set by the league.
Art. 64. Each venue manager should provide a table or tables of sufficient size for each team
playing a match at their venue.
Art. 65. If the playing room/area becomes too crowded for the players to play professionally, the
venue manager’s support in clearing the area is required. To this end, each venue
manager is required to keep order in his establishment, in order to allow the match to
be played professionally.
Art. 66. It is the responsibility of the team Captains’ of their chosen home venue to inform the
venue owners/manager of all matches to be played at their premises.
Art. 67. A venue owner/manager may cancel/postpone a dart match only if they give the
Captain/representative of their venues team a minimum of 48 hours notice that the
venue will be unavailable. If this is not done, and a venue is not available for any reason
when the players arrive at the venue (or during the course of their match), the venue
may be barred from holding further BTDL darts matches at its premises.
Art. 68. The venue must not allow music to be played in the playing area at a volume that may
disturb play during a match.
Art. 69. It is the responsibility of the team Captain to address any problems that may arise with
their home venue with the venues owner/manager to get them rectified. If problems are
not rectified in good time the venue will be referred to the Ethics and Disciplinary
Committee whose decision regarding the venue will then be final and binding.
§V. Code of Conduct
Art. 70. The objective of the BTDL code of conduct is to promote friendly and competitive darts
evenings. It is of course the choice of each BTDL member, and team, as to whether the
competitive element refers mainly to beer drinking, friendly good behaviour or the darts
games, but a balance of all three is strongly recommended.
The BTDL code of conduct is based on the principal of respect. Respect for the game of
darts, respect for the rules and customs of the BTDL, respect for your opponents (and
also your team-mates) and for the venue and its personnel. The code of conduct must
be followed before, during and after all BTDL matches, but also should be followed,
perhaps to a less rigorous degree at all times that BTDL members are together
especially if in a BTDL venue.
Any breaches of the code of conduct, unless they can be resolved amicably on the spot,
should be reported to the BTDL Committee. The Committee look at all breaches of the
code and then based on the nature of any breach, taking into account its gravity and
also whether it is a first offence, the Committee will decide what action is appropriate.
Appropriate action, although not limited to, can include a “quite chat” with those
involved or to issue a private warning. However, if the breach is or breaches are severe
the matter/(s) will be handed to the Committee for Ethics and Discipline. The
Committee for Ethics and Discipline is totally independent but any decisions they
conclude are final and binding. Though not limited to, action could range from a public
admonishment, a temporary suspension, points penalty or an expulsion from the BTDL,
applying as appropriate, either to an individual or a team.
Please note, neither Committee’s will tolerate frivolous complaints; they will be
considered as a breach of the code of conduct.
The code of conduct, as defined above, has been deliberately left quite general. However,
on the basis of comments from various members and teams, some examples of breaches
of the code are presented below. In no circumstances should this be considered as being
a complete and exhaustive list of what will not be allowed.
We all know what is fair so let us hope that there is no need for either Committee
to have to judge any breaches:
- Physical violence
- Racist or sexist abuse, comments or innuendoes
-
Photography of participants before, during or after a match, without their
explicit approval, and in no circumstances in a lewd, pornographic or demeaning
manner
-
Team celebrations prior to thanking the loser(s), unless very restrained,
or in the case of an exceptionally important or unlikely win
-
Failing to thank the loser(s) of a game or match
-
Failing to congratulate the winner(s) of a game or match
-
Deliberately losing a game or match
-
Not submitting score sheets in due time
-
Failing to offer the losing team the customary drinks, unless their behaviour has
been bad or they failed to offer drinks last time they beat you.
Ethics and Disciplinary Committee
Art. 71. Serious matters pertaining to Ethics and Discipline for the Bucharest Thursday Darts
League will be reviewed and adjudicated on by the leagues Committee for Ethics and
Discipline.
The Committee for Ethics and Discipline will be completely independent of any and all
other BTDL entities and will always consist of 5 members, so any and all potential votes
are clear.
Each member of the committee must be a Captain or Vice Captains of a BTDL Team.
The selection of the 5 members of this committee for the season 2013-2014 was
conducted by the BTDL Secretary. The future selection of any and all replacement
members will be made by the committee itself.
In the case a member of this committee leaves for whatever reason, the League
Secretary will have vote on the replacement member if the vote for a replacement is split
equally between the other four members of the committee.
A maximum of one player of any team is allowed to retain a position on this committee
at any one time.
The current members of the Committee for Ethics and Discipline are (in alphabetical order):
- Vacant
- Andrei Fenyo – Vice Captain, Architects
- Vacant
- Vacant
- Vacant